Marc Uddo

Marc Uddo is a Composer, Sound Designer, and Audio Engineer for film, TV and video games with over 15 years of professional experience.

Sound Design Demo Reel 2026

Work

With a 15 year career spanning film, TV, and video games, Marc's work can be heard in a variety of projects such as Queen of the South and Leverage:Redemption and films such as the 2020 Oscar nominated feature film Greyhound. His original scores are featured in the Louisiana Sports Hall of Fame Museum and the Grambling State University Museum as well as a number of indie films including the 2019 short film Stick Up which won him the award for Best Original Score at the Redline Film Festival. Marc also releases music under the artist name Phantom Voyage, a cinematic electronic music project focusing heavily on synthesizers and immersive soundscapes inspired by dark sci-fi imagery both retro and modern.

About

Marc began composing at the age of 19 while attending the University of New Orleans for Music Composition. He studied with Dr. Jerry Sieg and later with film composer Jay Weigel. After graduating, Marc landed his first gig composing an original score for the Eddie Robinson exhibit in the Grambling State University Museum. In 2010, as New Orleans had become one of the top film production cities in the country Marc began working in the Sound department and eventually became a Production Sound Mixer. He went on to work on many major Hollywood blockbuster films.

Over the years, Marc has refined his compositional skills and continued to explore new horizons with sound while continuing to study traditional harmony and orchestration. His music reflects his love of sonic exploration by combining a variety of synthesis methods with experimental studio techniques and field recordings. His artistic and professional experience put him in a unique position to craft sound experiences for film, TV, and interactive media.

Artist Statement

"My work blends cinematic storytelling with immersive sound design. Through a palette of synthesizers and custom-crafted textures, I explore themes of despair and hope, darkness and light, introspection and triumph. My mission is to create soundscapes that tell a story in and of itself."

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